For instance, if you wanted to know what the level 10 spell 'detect invis' did, you would type 'help detect invis'.
Cleric Spells/Skills
Upon reaching level 30, a Cleric may choose to subclass into an Avatar or Necromancer and recieve more class-specific spells.
Type 'help spellname/skillname' in the game for information as to the effects and purpose of each spell/skill.
Level Abilities
1: miscellaneous bludgeon
spears two handers
long blades short blades
armor cure wounds
2: search continual light
harm
3: scrolls staves
wands bless
detect magic refresh
turn undead
4: create water detect evil
detect good
5: cure blindness
6: detect hidden
7: infravision
8: blindness
9: cure poison
10: earthquake
11: create food
12: swim
13: locate object
14: poison
15: remove curse
16: create spring
17: fly
18: dispel evil
19: curse
20: identify
21: holy ward
22: haste
23: dispel good
24: heal
25: preserve
26: cure disease
27: detect invis
28: dispel magic
29: remove silence
30: control weather